Radathon 20241005 Resource for the RadGame Hackathon on 20241005 Links Fall of the House of Usher - Overview Class Design Technical Documentation Tasks The following tasks would be reasonable to tackle:   Lore Rough concept for class designs of non-Agatha characters More detailed concept for Agatha Adaptation of the short story to the playable map   Maps Hub map layout Pipeline from Blender to Godot for terrain and assets BaseMap class for fundamental functionalities   Fall of the House of Usher Rough concept for bosses Layout of map to accommodate bosses   Menu Escape Menu Tutorial Map access from main menu   UI UI scaling with resolution Party Frames