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First Playable Alpha

The first playable alpha should consist of a functioning hub map, the first playable map (The Fall of the House of Usher), and at least one class per role that can be played. A more detailed list of features is as follows:

  • A list of required features(cheesemeup)(done)
  • Expand list of features as more requirements become apparent
  • A class with a tank rolerole(cheesemeup)
  • A class with a healer role
  • A class with a melee dps role
  • A class with a ranged dps role(cheesemeup)(done)
  • A system to change class and spec
  • The Fall of the House of Usher outside area map
  • The Fall of the House of Usher inside map
  • Wipe recovery by respawning at most recent checkpoint upon party wipe
  • 8 to 10 scripted boss encounters
  • An aggro system
  • Pathfinding for NPCs
  • Auto-attacks
  • A map selection menu in the hub map to move to another map
  • A loading screen
  • Debugging options for:
    • resetting the map
    • resurrecting all players at the current spawn location
    • reinitialization of boss encounter
  • Nameplates with HP and debuff display for NPCs
  • Buff and debuff display for players
  • Party frames
  • Mouseover targeting of unit frames
  • HoT and DoT display on party frames
  • A chat window to communicate with other players
  • Possible extension of chat window with debug commands, allowing for more commands than would fit in esc menu
  • Writing of combat log to persistent file
  • Player cap of 5
  • Rough balancing of specs and encounters
  • Return to hub map on map completion